AI Insights · Timothy · April 2024
Top 5 3D Anime Games on Unified Platform in Lebanon: Q1 2024
Explore the performance of the top 5 3D anime games on a unified platform in Lebanon during Q1 2024, highlighting their trends in weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 3D anime games on a unified platform in Lebanon showcased varied performance metrics. Here’s a closer look at the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
SAKURA School Simulator saw a steady pattern in weekly downloads, starting at around 4.2K in early January and experiencing a slight dip mid-quarter before rising to 3.4K by the end of March. The game maintained a consistent level of weekly active users, fluctuating between 16.6K and 19.4K over the quarter.
Genshin Impact: Natlan Launch experienced a notable range in weekly revenue, peaking at $1.6K in the second week of January and then stabilizing around $200-$300 towards the end of the quarter. Weekly downloads for the game started strong at 1.6K but gradually declined to approximately 330 by late March. Active users remained relatively stable, averaging around 11K to 13K throughout the period.
High School Girls Games showed significant growth in weekly downloads, increasing from 158 in the first week of January to a peak of 1.2K by the end of the month, before stabilizing. Active users followed a similar trend, rising from 1.8K to 3.4K by early February and then leveling off around 2.5K in March.
DRAGON BALL LEGENDS had fluctuating weekly revenue, with a notable peak of $357 at the end of February. Weekly downloads for the game varied, starting at 701 in January and dipping mid-quarter before climbing back to 437 by the end of March. Active users showed a steady trend, maintaining numbers between 1.7K and 2.5K over the quarter.
CAPTAIN TSUBASA: ACE demonstrated a consistent increase in active users, starting at 1K in January and reaching 2.1K by the end of March. Weekly downloads were relatively stable, ranging from 315 to 558 throughout the quarter. Revenue remained minimal, with occasional small peaks.
For more detailed insights and data, visit Sensor Tower.